3D Modeling
Master 3D Modeling for Games and Architecture
Blender, ZBrush, Substance Painter. Build portfolio-ready assets.
Enroll in WorkshopWorkshop Overview
8-week intensive program. Skill levels: Beginner to Intermediate. Curriculum covers modeling, sculpting, texturing, and rendering for games and architecture.
- Duration: 8 weeks
- Schedule: 2 sessions per week
- Group size: Max 12 students
- Certificate on completion
Key Tools
Blender
Open-source 3D creation. Modeling, sculpting, animation.
ZBrush
Digital sculpting and high-poly modeling.
Substance Painter
Texturing and material authoring.
What You'll Learn
- 1. Introduction to 3D space and topology
- 2. Low-poly modeling for games
- 3. High-poly sculpting in ZBrush
- 4. Retopology and UV unwrapping
- 5. PBR texturing in Substance Painter
- 6. Lighting and rendering basics
- 7. Portfolio project: game asset pipeline
- 8. Architectural visualization workflow
Sample Projects
Lead Trainers
Lead 3D Instructor
Blender & ZBrush
10+ years in game asset creation. Former studio artist.
Texturing Specialist
Substance Painter
Architectural visualization expert. Published tutorials.
What Our Alumni Say
Real quotes from alumni on career transformations.
"Layal Canvas transformed my career. From hobbyist to professional 3D artist in six months."
Sara M.
3D Artist
"Best 3D education in Alexandria. The instructors are industry veterans who truly care."
Omar K.
Game Developer
"Professional and inspiring. I landed my first VR project after completing the course."
Layla H.
VR Developer
"From zero to portfolio-ready. The hands-on approach made all the difference."
Ahmed R.
Architectural Viz
"Highly recommend for game dev. C# and Unity training was exactly what I needed."
Nour E.
Indie Developer